![]() ![]() LSCM Mapping - LSCM (Least Squares Conformal Map) is a UV tool that lets you unwrap arbitrary surfaces by preserving local angles.Features include comprehensive tools for modeling with resolution independent surfaces and polygon mesh objects, develop a single side of a model then duplicate geometry and later go back and use align vertices to straighten or adjust across mirrored geometry to create a more natural and organic effect, create new and standalone geometry with complete control over surface-subdivision, turn your digital camera into a 3D modeling tool: it works through assigning 3D faces to multiple photo images shot from different angles, you can transform a picture of a face using line shapes such as eyes, eyebrows, and the mouth and a central line to link them together such as a nose, surround and bind another object with an invisible polymesh cage and then through modification of the cage object distort, modify, and twist the object within the cage. Use Shade as a complete, standalone tool set, or as a key design tool in your existing workflow. ![]() Shade is the modeling, rendering, and animation platform for designers, animators, and game developers. ![]()
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